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More recently, the Play Station 2 has been the console of choice with a growing number of games for the Play Station Portable and Nintendo DS handhelds.Games ported to consoles usually have adult content removed.Among early bishōjo adventure games it had a degree of polish that previous games lacked.It was also the first to have recognizably modern anime-style artwork: its characters had very large eyes and a tiny nose and mouth but were otherwise basically normally proportioned, characteristics which today are found in virtually all bishōjo games.The first bishōjo games were not too popular, At the beginning of the genre, almost all the games were pornographic.A notable landmark was Jast's Tenshitachi no gogo (1985), a precursor to the modern dating simulation.

Several prefectures began classifying games as obscene and pulling them off the shelves.

Throughout the nineties, bishōjo games underwent an evolution from being one of the most technologically demanding types of games (because their detailed 2D graphics required a large amount of storage space by the standards of early computers) to one of the least (they rarely use 3D graphics).

Thus, more than regular games, the main employees required by bishōjo game companies today are not programmers, but artists and writers.

Bishōjo games are similar to Choose Your Own Adventure books in the way of narrative, in which the game tells a story but the player may make choices to change how the story flows. Bishōjo games began to appear in Japan in the beginning days of personal computers.

The first bishōjo game commercialized in Japan appeared in 1982 as Night Life by Koei.

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